CASE STUDY / Rescue quest

Rescue quest

TITLE

Rescue quest

Tool

Adobe Photoshop, Adobe Illustrator, Adobe Xd

Audience

Elementary school & up

Format

Prototype for a Video Game

Team member

Programmer: Andrea Kim

UI/UX: Manjun Chai

Content creator: Emily Kief

Supervisor

purpose

Educational Objective: Understand basic anatomy of different animal species

Game Objects: To collect/ rescue as many different animals as the user desires, while obtaining special items/ proxes/ achievements that the users may be customized and shoe off/ share with friends/ other users.

As a UI/UX, I did a prototype in Adobe Xd to design and test every interactive function. 


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