CASE STUDY / Rescue quest
Rescue quest
TITLE
Rescue quest
Tool
Adobe Photoshop, Adobe Illustrator, Adobe Xd
Audience
Elementary school & up
Format
Prototype for a Video Game
Team member
Programmer: Andrea Kim
UI/UX: Manjun Chai
Content creator: Emily Kief
Supervisor
purpose
Educational Objective: Understand basic anatomy of different animal species
Game Objects: To collect/ rescue as many different animals as the user desires, while obtaining special items/ proxes/ achievements that the users may be customized and shoe off/ share with friends/ other users.
As a UI/UX, I did a prototype in Adobe Xd to design and test every interactive function.